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Triceratops prorsus

Digital 3D reconstruction of the most well known Ceratopsian Dinosaur on the planet, Triceratops. We were comissioned to do the ever so slightly larger of the two species, prorsus as both a reconstruction and an accompanying version for usage in Jurassic World Evolution as a mod. This animal has two primary textures, one with one of our own designs and one with a vague basis on a reconstruction by Anthony Hutchings (which can be seen here https://www.artstation.com/artwork/lVAJNY) at the request of our client.
This reconstruction was commisioned for usage within Jurassic World Evolution, however our client wishes to keep their identity anonymous, a link to the mod version of this animal is available here: https://www.nexusmods.com/jurassicworldevolution/mods/TRIKE/
3D model produced jointly in Blender and Zbrush with the underlaying wrinkles and muscle highlights being sculpted in Zbrush. Scales done in Photoshop, the primary JFD colouration done in Photoshop and the Anthony Hutchings based colours done in Krita.

Triceratops prorsus multi-view render.

Triceratops prorsus multi-view render.

Triceratops prorsus flank displacement & normal map render.

Triceratops prorsus flank displacement & normal map render.

Triceratops prorsus flank full render.

Triceratops prorsus flank full render.

Triceratops prorsus head diplsacement & normal map render.

Triceratops prorsus head diplsacement & normal map render.

Triceratops prorsus head full render.

Triceratops prorsus head full render.

Triceratops prorsus full body displacement & normal map render.

Triceratops prorsus full body displacement & normal map render.

Triceratops prorsus full body render.

Triceratops prorsus full body render.

Triceratops prorsus - Prehistoric Park Texture Commission.

Triceratops prorsus - Prehistoric Park Texture Commission.

Triceratops prorsus lighting.